Use "Dedup - Generic v2" playbook instead.
DEPRECATED. Use "Dedup - Generic v2" playbook instead. Identifies duplicate incidents using one of the supported methods.
This playbook uses the following sub-playbooks, integrations, and scripts.
This playbook does not use any sub-playbooks.
This playbook does not use any integrations.
This playbook does not use any commands.
|DuplicateMethod||Select a method for identifying duplicate incidents. Can be, "ml", "rules", or "text".||ml||Required|
|DuplicateThreshold||The similarity threshold to consider an incident as a duplicate. Can be, "0" or "1". Chose "1" when it is a duplicate and "0" when it is not a duplicate. Use this argument in the ML or text methods.||0.75||Required|
|TimeFrameHours||The time frame (in hours) in which to check for duplicate incident candidates.||72||Required|
|IgnoreCloseIncidents||Whether to ignore closed incidents. Can be, "yes" or "no".||yes||Required|
|MaxNumberOfCandidates||The maximum number of candidates to check for duplication.||1000||Optional|
|CloseAsDuplicate||Whether to close incidents identified as duplicates. Can be, "true" or "false".||true||Optional|
|TimeField||The time field by which to query past incidents to check for duplicate incident candidates. The values can be, "created", "occurred", or "modified".||created||Optional|
|isSimilarIncidentFound||Whether a similar incident was found. Can be, "true" or "false".||boolean|
|similarIncident||The similar incident.||unknown|